KND Code Module
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OperationSTARTUP

Operation S.T.A.R.T.U.P.

Operation S.T.A.R.T.U.P. is an old game launched on the Cartoon Network website in 2003.[1] The game was the first Codename: Kids Next Door game launched on the CN site.

It is an adventure game consisting of 5 separate levels, each focusing on one of the members of Sector V and a villain related to them. There is also a 6th and final level, but this was not available at the CN site.

Briefing[]

EMERGENCY ALERT! Security has beeen breached at the secret treehouse headquarters of the Kids Next Door. Help the KND complete Operation: S.T.A.R.T.U.P. to defend the Treehouse and defuse the threat. Good luck!

Operation stats[]

Villains: Stickybeard, Knightbrace, Gramma Stuffum, Common Cold, Toiletnator

Allies: None

Cameos: None

KND Technology used: M.O.S.Q.U.I.T.T.O.H., G.U.M.Z.O.O.K.A., T.H.U.M.P.E.R., B.A.J.O.O.K.A., F.L.A.P.P.U.H., S.P.L.A.N.K.E.R., M.O.R.T.

Villain Technology used: Candy Swords, Dental Disc, Tooth Shooter, Gross Food, Snotgun, Flu Bug, Toilet Paper Rolls.

Levels[]

In the Cartoon Network French version website (and the now defunct kidsnextdoor.com website), one or two years ago S.T.A.R.T.U.P. had a secret code game, if you had beaten all five games you were earning the code and unlocking the last battle against the DCFDTL. You had to control a fully safe M.O.S.Q.U.I.T.T.O.H. Sadly, this level is no longer playable anywhere. The code was NIGEL.

Numbuh 5[]

OpSTARTUP lvl5

Numbuh 5

Operative: Numbuh 5

Villain(s): Stickybeard, Chewy, Gooey

Stickybeard and his henchmen have infiltrated Treehouse headquarters and power is down. Defeat intruders and activate backup power immediately.

On this level, you must find three lamp shades and glue them at your starting point. But to find secret rooms where the lamp shades are hidden, you have to find a pair of glasses. Also, try to find five candy swords to fend off Stickybeard at the end.

Numbuh 4[]

OpSTARTUP lvl4

Numbuh 4

Operative: Numbuh 4

Villain(s): Knightbrace

Get to the final chamber and inflate the pneumatic tubes in the M.O.S.Q.U.I.T.T.O.H. launch silo. First you need to neutralize Knightbrace.

On this level, Numbuh 4 can punch enemies, so he can defeat Knightbrace when he appears as another trap. The goal is to find as many gumballs to fill up a G.U.M.Z.O.O.K.A. and beat Knightbrace. Use pipe-like controls to get to different stages of the Treehouse. Plug electrical cords to gain access of the final battle.

Numbuh 3[]

OpSTARTUP lvl3

Numbuh 3

Operative: Numbuh 3

Villain(s): Gramma Stuffum, Liver, Onions

Security has been breached at treehouse headquarters. You must recharge the M.O.S.Q.U.I.T.T.O.H.'s empty battery in the electrical room. Collect ammo for your T.H.U.M.P.E.R. while dodging the food-flinging Gramma Stuffum and her henchmen, Liver and Onions.

On this level, Numbuh 3 gets easily distracted by flowers and butterflies. Collect power cords and plug them to the right place using a map somewhere in the level. Find the T.H.U.M.P.E.R. and collect Teddy Bears to beat down Gramma Stuffum at last battle. Use the anchor life to go up or down the levels of the treehouse.

Numbuh 2[]

OpSTARTUP lvl2

Numbuh 2

Operatives: Numbuh 2

Villain(s): Common Cold

The Delightful Children from Down the Lane's battle pod is fast approachings. In order to deploy M.O.S.Q.U.I.T.T.O.H., you must reach the top of the launch silo and open the hangar door. Collect pieces of junk to build a flying apparatus while avoiding snot rockets from the Common Cold and his contagious contraption, the Flu Bug Machine (the first two sentences were removed after the levels were combined together into one game).

Use M.O.R.T. (Mode Of Rapid Transit) to access hard-to-reach floors. Beware of booby traps and watch out for attacks from the Flu Bug's tail. Find the orange juice B.A.J.O.O.K.A. and 5 pieces to build F.L.A.P.P.U.H. which will send you to the final battle. 

Note: Just like Numbuh 4, Numbuh 2 cannot jump.

Numbuh 1[]

OpSTARTUP lvl1

Numbuh 1

Operatives: Numbuh 1

Villain(s): Toiletnator, Lizzie Devine

You must rebuild the M.O.S.Q.U.I.T.T.O.H.'s power core to prepare for attack against DCFDTL. Locate the S.P.L.A.N.K.E.R. for your final battle against the Toiletnator (the first sentence was removed after the levels were combined together into one game).

Use special teleportation devices (shower-like) to access hidden floors. Beware of booby traps and avoid Lizzie. Find the S.P.L.A.N.K.E.R. and break glasses to access M.O.S.Q.U.I.T.T.O.H. power core pieces. You will also fight the worst villain ever that is not so lame after all...

Instructions[]

Numbuh 5[]

OpSTARTUP Stickybeard

Numbuh 5 boss fight against Stickybeard

Space: Put on glasses to seek a room.

Up arrow: Jump, go upstairs

Down arrow: Duck, go downstairs

Left and right arrows: Move left and right.

Against Stickybeard

Right: Front attack

Up: High attack

Down: Down attack

Left: Defensive, use wisely because when used, you lose one chance.

Numbuh 4[]

OpSTARTUP Knightbrace

Numbuh 4 boss fight against Knightbrace

Space: Punch, plug cords or activate levers.

Arrows: Same as Numbuh 5 except the up button doesn't allow Numbuh 4 to jump.

Against Knightbrace

Space: Shoot gum

Left and right: Move behind wall

Down: Duck attacks

Numbuh 3[]

OpSTARTUP Gramma Stuffum

Numbuh 3 boss fight against Gramma Stuffum

Space: Plug something, activate anchor elevators.

Arrows: Same as Numbuh 5.

Against Gramma Stuffum

Space: Shoot teddy bear

Up arrow: Jump over food

Down: Duck food

Numbuh 2[]

OpSTARTUP Common Cold

Numbuh 2 boss fight against Common Cold

Space: Activate things, jump into M.O.R.T., use flying machine.

Arrows: Same as Numbuh 5 except the up button doesn't allow Numbuh 2 to jump over obstacles.

Against Common Cold

Space: Shoot orange juice.

Arrows: Move Numbuh 2 around the Flu Bug machine.

Numbuh 1[]

OpSTARTUP Toiletnator

Numbuh 1 boss fight against Toiletnator

Space: Use S.P.L.A.N.K.E.R., activate teleportation devices.

Arrows: Same as Numbuh 5.

Against Toiletnator

Space: Shoot back the toilet paper roll to Toilenator.

Up: Jump over Lizzie or toilet paper rolls.

Down: Duck to avoid toilet paper roll.

Enemies and bosses[]

Numbuh 5 enemies

Chewy and Gooey

Stickybeard

Numbuh 4 enemies

Knightbrace

Numbuh 3 enemies

Liver and Onions

Gramma Stuffum

Numbuh 2 enemies

Flu Bug machine

Common Cold

Numbuh 1 enemies

Toiletnator

Lizzie

How to beat bosses[]

Stickybeard

Move your candy sword depending on how Stickybeard moves his. It's like rock-paper-scissors. If you put your weapon like Stickybeard, the two weapons will be destroyed. If you don`t move correctly, you will lose HP, but if you get the right hit, it will hurt him.

Knightbrace

Numbuh 4 is behind the wall, and so is his enemy. You have to get to an open spot, wait for Knightbrace to show his evil face and shoot with the G.L.U.M.B.. Duck if he shoots you first.

Gramma Stuffum

Numbuh 3 owns the T.H.U.M.P.E.R. and Gramma Stuffum has her cooking pot. She blocks all your attacks with your lid while she is on the defensive. When she prepares to attack, shoot her with teddy bears.

Common Cold

Numbuh 2 may move 6 places:

_ _ _

_ _ _

On each space there is a target, one of the glass containers. You must shoot each of them. Sometimes they will fill up with snot and you won't be able to break them until after the Flu Bug attacks. Six shots and you're the winner!

Toiletnator

An easy fight, Numbuh 1 against Toiletnator? Not really. Avoid his toilet paper rolls, Lizzie and when he shoots you one directly, punch it back with the S.P.L.A.N.K.E.R. and it will hurt Toiletnator. Continue many times and you will win!

DCFDTL and RRIDM Yes, here is the final battle available only in French version! All the team, in M.O.S.Q.U.I.T.T.O.H., must collect ice cream as AMMO against the RRIDM. The RRIDM will send balloon bombs that you must avoid or shoot down. If you are too far away, the RRIDM will catapult trees at you and if you are too close, it will hit you with its flyswatter. The battle ends after many minutes, that battle is WAY longer than others!

If you lose[]

Nothing happens really, they only ask you if you want to start it all back or if you just start back this level.

Trivia[]

  • Unlike all the episodes of the series, Operation S.T.A.R.T.U.P. does not have an expanded acronym.
  • In Numbuh 4's level, the numbers 09160 appear on a pipe.
  • Numbuh 5 is the only member of Sector to not use 2x4 technology to fight against the boss.
    • Her level is also the only level which doesn't involve preparing the M.O.S.Q.U.I.T.T.O.H. for battle against the Delightful Children.
  • In the original game, a letter would appear after you won each level. Combined, these letters spell out Numbuh One's name, Nigel. By entering this when you got to his room, you could unlock a secret level.
  • When Numbuh 3 does her idle pose, she gets off-model: the bottom of the mouth touches her chin's outline and the lower half of her sweater makes it look like a bodysuit.
  • In Numbuh 1's level, when leaving the horn teleporter, he can appear twice.
  • Numbuh One faces the Toiletnator at the top of the treehouse while Numbuh Five faces Stickybeard at the basement of the treehouse. Likewise, Numbuh Four and Numbuh Two face off against their opponents at the upper and lower section of the treehouse respectively, while Numbuh Three faces Grandma Stuffum in the middle section.
  • All levels except Numbuh 1's level start at the playable character's room. Numbuh 1's level starts at the debriefing room where he made his first physical appearance in the pilot episode, No P in the Ool.
  • The game was originally conceived as 5 separate games (6 including the final boss), and each level was distributed periodically in the official website for players to complete (it was advertised in TV with short ads featuring each Sector V operative that starred that level), in a campaign named "Operation: B.R.I.E.F.", which started as early as October 2002.[2] The page for the secret level had 'Nov 20th, 2002' in the source code, revealing the date it was added to the site.[3] Once all of the levels were released, Cartoon Network relaunched the game as Operation: S.T.A.R.T.U.P., with all but one levels compiled together and the secret code removed.
  • During "Operation: B.R.I.E.F.", players who completed the game were rewarded with a Cartoon Orbit code ("NUMBUH6") to claim a Numbuh 1 gToon.
  • The NIGEL code could also be used in "Eyeballs-a-Go-Go", a 2003 sweepstakes from Cartoon Network Australia. The code would give the player extra eyeballs.
  • Strangelly, Knightbrace's sprite features him in a darker color scheme. This is presumably because it was taken from the nighttime scenes of Operation: T.E.E.T.H.
  • The game was a flash game when it first launched. Adobe Flash discontinued on 31 December 2020, thus making the game unplayable in the present day.
  • Numbuh 4's level is the only level that doesn't have stairs.
  • Numbuhs 2 and 4 are the only ones who can't jump.
  • Everytime Numbuh 2 goes down the stairs he rolls down and when he gets up he crawls them.

Goofs[]

  • After using the tuba teleporter to get back to the top you can a duplicate of Numbuh 1

Gallery[]

References[]

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